Blowfishman Progress report

Hi guys,
It has been awhile ever since my last post. I really didn’t get much time to work on some personal project. I have been working with The Weather Network, Skating with the Stars, and some CBS stuff at work. On top of that I also got a freelance gig after work…..too much stuff going on.

In any case, I have been working on this Blowfishman on and off for quite awhile. And now i think it’s at some point to share with ppl to get some feedback. So I did everything on this project, starting from the concept drawing of how the character look to 3d modeling in Maya & zBrush. At the moment I am still not quite satisfy with the model yet. I have been doing some testing render here and there. I also did a testing photoshop mock up and have found certain thing that I like. Next I will be doing texturing on the model in zBrush and see where we go from that…

As always feel free to comment anything 😀

Here are some concept drawing…

and this is the concept that I end up modeling…..

follwing with the rough modeling from maya

Occ low rez model render

zBrush sculpting


Back in Maya, displacement test

Photoshop texturing mock up

Advertisements

~ by jcecko on December 2, 2010.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
Ljabli Art Blog

News & updates

The Art of Rafael Grassetti

The Art of Rafael Grassetti

StyZhu

game maker's daily life

burak n. kurt's animation blog

Thesis film production and other animation waddling

RNBW

Art - Illustration - 3D

the3ug3reeder

my jamspace

JOKELOGIC BLOGS

Computer Games &Visual Effects Final Year Blog

Time Pursuer

Trace my steps

TOON CUBE -- an animated walk with Ian Sullivan

BAD NEWS: I LOST MY MIND. GOOD NEWS: I FOUND TOON CUBE.

abvfx

A blog by Andrew Browne.

alixithymianized.wordpress.com/

ey-lek-suh-thahy-mee-uh; difficulty in experiencing, expressing, and describing emotional responses, unless it's anime. Always the anime.

zukozz

please call me "zu" / facebook.com/zukozz

Cloudee

Artist and Designer

Sakshi Gupta

The 3D Artist

Thomas Braun

game design

D I V E

A VFX Production

Kathren Elizabeth

Make-up Artistry & Special Effects Make-up Student

Psalmboxkey's Blog

Humble Contributions to the Peoples' History

The Cobweborium Emporium

Creating a magical, wide webbed world, one beautifully handmade item at a time. ©

martincooney.com

My revolutionary Curvilinear Marble Sculpture is light, portable, affordable, and carved for full immersion in the real world. Reach me at 970 319 1070, or email martincooneysculptor@gmail.com

%d bloggers like this: